Western Michigan University offers workshops and online tutorials to help you to discover the power of virtual reality and even start making your own VR content. There are no prerequisites for any workshop, although it is suggested that you start with the Unity tutorials available below. All workshops are held in the Virtual Reality Lab located on the lower level of Waldo Library. No registration required for most workshops.
Check back for dates for the following workshops:
Intro to VR for Students
Get your first look at Virtual Reality and learn about the different types of VR content that is available. We will explore panoramic photographs, VR Video, non-interactive VR content, and fully interactive VR titles.
Intro to VR for Faculty
This three-day workshop series will give faculty a first look at Virtual Reality. Learn about the different types of VR content that is available and how to integrate it into your classes and research.
Getting Started with VR in Unity
Learn how to start making your own Virtual Reality content using the Unity development environment. Attendees with learn how to enable Unity’s VR capabilities and create object interactions with the Oculus Touch. Unity is free to download and is available in the VR lab. To get the most out of this session it’s best if you can give it a try beforehand. See the Unity links below for downloads and intro tutorials.
Creating 3D Objects for VR
Virtual Reality isn’t very engaging without objects to interact with. Learn the basics of creating 3D models for use in Virtual Reality (and many other) applications.
Creating Art in VR with Quill, Medium, and Blocks
Creating art is an amazing experience in Virtual Reality thanks to the many creative applications available. Get an introduction to sculpting in Oculus Medium, drawing in Oculus Quill, and 3D modeling in Google Blocks.
Creating an Exterior VR Environment in Unity
Using Unity's amazing Terrain tools and a variety of pre-built elements, we'll build a beautiful landscape with trees, props, environmental sound and lighting. When complete, we'll experience what we've made in VR.
Using VR in Unity
Enabling VR - VR Overview
3D Modeling with ProBuilder
Getting Started with ProBuilder for Unity
Advanced Usage - Building Structures with Interior and Exterior
Materials in ProBuilder - Texturing Part I
UVs and Unwrapping - Texturing Part II