Workshops are now available! There are no prerequisites for any workshop, although it is suggested that you start with the Unity tutorials available below. All workshops are held in the Virtual Reality Lab located on the lower level of Waldo Library. No registration required.
Intro to VR
Get your first look at Virtual Reality and learn about the different types of VR content that is available. We will explore panoramic photographs, VR Video, non-interactive VR content, and fully interactive VR titles.
Friday, March 16, 12 to 1:30 pm
Monday, March 19, 7:30 to 9 pm
Wednesday, March 21, 12:30 to 2:00 pm
Getting Started with VR in Unity
Learn how to start making your own Virtual Reality content using the Unity development environment. Attendees with learn how to enable Unity’s VR capabilities and create object interactions with the Oculus Touch.
Unity is free to download and is available in the VR lab. To get the most out of this session it’s best if you can give it a try beforehand. See the Unity links below for downloads and intro tutorials.
Friday, March 23, 12 to 1:30 pm
Monday, March 26, 7:30 to 9 pm
Wednesday, March 28, 12:30 to 2:00 pm
Creating 3D Objects for VR
Virtual Reality isn’t very engaging without objects to interact with. Learn the basics of creating 3D models for use in Virtual Reality (and many other) applications.
Friday, April 6, 12 to 1:30 pm
Monday, April 9, 7:30 to 9 pm
Wednesday, April 11, 12:30 to 2:00 pm
Creating Art in VR with Quill, Medium, and Blocks
Creating art is an amazing experience in Virtual Reality thanks to the many creative applications available. Get an introduction to sculpting in Oculus Medium, drawing in Oculus Quill, and 3D modeling in Google Blocks.
Friday, April 13, 12 to 1:30 pm
Monday, April 16, 7:30 to 9 pm
Wednesday, April 18, 12:30 to 2:00 pm
Friday, April 20, 12 to 1:30 pm, Topic TBA
Using VR in Unity
Enabling VR - VR Overview
3D Modeling with ProBuilder
Getting Started with ProBuilder for Unity
Advanced Usage - Building Structures with Interior and Exterior
Materials in ProBuilder - Texturing Part I
UVs and Unwrapping - Texturing Part II