WMU Esports teams operate at the varsity and club level. They compete competitively with other universities' club or varsity teams in the region. The club teams are student-run and financially self-sufficient. Each team is a registered student organization and require tryouts for participation.
The WMU Esports program currently participates in the four games at the varsity level in the Esports Collegiate League. Rocket League and Valorant compete in the fall, and League of Legends and Overwatch 2 compete in the spring semester.
Varsity team expectations
Varsity players are expected to practice for 15 hours per week with their team at the Esports Arena. In-season matches typically occur once per week, but there is occasionally a double-header or double-match week, depending on the schedule. Other opportunities may be offered to varsity teams for competing in additional leagues.
What are the benefits of the varsity team?
- Official WMU Esports jersey
- Competition entry fees
- Potential LAN matches, local and away
- Travel, lodging and food expenses at away events
Other Esports opportunities
Other opportunities to compete involve our intramural sports program. A variety of esports games are offered through intramural sports. For current offerings, visit the WMU IMLeagues page or contact Kyle Belback