B.S. in Kinetic Imaging: Animation, Game Art, Video Art

The Kinetic Imaging program aims to prepare students for professional practice as multimedia artists by creating a wide range of experiences through flexibility within the curriculum. The KI program offers animation, game art, video art, and illustration classes. The KI program emphasizes critical thinking, problem-solving, collaboration, experimentation, and creative use of technology. Through studying media history, theories, methodologies, contemporary techniques, and related technology, students will accumulate a wide range of experiences and skills. At critical points in the curriculum, the KI program crosses over with the Multimedia Art Technology (MAT) program in the School of Music.

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Curriculum: Bachelor of Science in Kinetic IMAGING

Basic Studies - 12 credits 

  • ART 1040 Object Drawing  
  • ART 1070 Form and Surface   
  • ART 1080 Form and Space ​  
  • ART 1090 Time and Process ​  

Art History - 3 credits

Select at least one of the following

  • ART 2200 Caves to Cathedrals ​
  • ART 2210 Modern and Postmodern ​   
  • ART 2220 Art of Africa, Oceania, and the Americas ​  
  • ART 2230 Introduction to Asian Art History ​  

Kinetic Imaging Core - 18 credits

  • CFA 2000 Coding Lab (repeatable for credit) 
  • MUS 2240 Electronic Music Techniques ​  
  • ART 2290 Digital Video Concepts ​
  • ART 2690 Illustration I ​
  • ART 3780 Media and Culture ​  
  • CFA 4000 Experimental Lab (repeatable for credit) 
  • ART 4800 Topics in Kinetic Imaging (repeatable for credit) 

Non-Digital Studio Art - 6 credits

Select at least two of the following

  • ART 2160 Black and White Photography I ​  
  • ART 2300 Ceramics I ​  
  • ART 2310 Sculpture I ​  
  • ART 2380 Metals & Jewelry I ​  
  • ART 2400 Painting I ​  
  • ART 2800 Printmedia I ​  

Kinetic Imaging Concentrations - 9 credits

Select at least one of the following: 

Animation   

  • ART 2840 Animation I ​  
  • ART 3840 Animation II ​  
  • ART 3180 Topics in Animation (repeatable for credit) 

OR 

Game Art   

  • ART 2970 Game Art I ​  
  • ART 3970 Game Art II ​  
  • ART 3190 Topics in Game Art (repeatable for credit) 

OR 

Video Art  

  • ART 2750 Video Art I ​  
  • ART 3750 Video Art II ​  
  • ART 3170 Topics in Video Art (repeatable for credit) 

Kinetic Imaging Capstone - 6 credits

  • ART 4810 Projects in Kinetic Imaging I ​  
  • ART 4820 Projects in Kinetic Imaging II ​  

Summary of BACHELOR OF SCIENCE IN KINETIC IMAGING

  • Kinetic Imaging Major—54 credits
  • Western Essential Studies —37 credits
  • Electives —31 credits 
  • Total Credit Hours—122 credits

Students should consult the WMU catalog for the kinetic imaging program course descriptions and requirements.

WMU CATALOG

Faculty

Kevin Abbott

Adriane Little

Chris Radford

Philip Repp

Paul Sizer

Yuanliang Sun