Ludic Cultures, 1100-1700
Ludic Cultures treats medieval and early modern play in all its rich variety: enjoyment and entertainment, laughter and humor, carnival and the carnivalesque, games and amusements, and the relationship between the serious world and the “magic circle” of play. Volumes in the series are grounded in historical realities and theoretical scholarship, transcending traditional disciplinary boundaries and illuminating the culture of play. We invite proposals that explore play in any facet of medieval or early modern cultural production.
Keywords: Ludic, cultural history, social history, history of games and play, board games studies, cultural production, medieval and early modern games.
Geographical Scope: Western Europe and the Americas
Chronological Scope: 1100-1700
The series welcomes the submission of both monographs and essay collections that view cultures in Europe and the Americas between 1100 and 1700 through the lens of play.